EUCROMA 2014
For the academic year 2013-2014 I became the coordinator of the entire EUCROMA program, or the European Cross Media Academy, a joint educational project between Den Danske Filmskole (The National Film School of Denmark), the Moholy Nagy University of Art and Design in Hungary, Cologne Gamelab in Germany, The Animation Workshop in Denmark, the University of Malta and the University of Abertay Dundee in Scotland.
Students are taught how to create and develop storyworlds that can spawn products such as games and movies. You can learn more about the program, as well as read the students blog where they tell their experiences at EUCROMA and more at the official website on www.eucroma.dk.
My role during the program was to ensure that the student productions were following the right course, giving lectures where necessary and counseling the students in their different departments. I was also in charge of bringing external lecturers when it was relevant (such as a low-poly modelling instructor when the 3D modellers had a need for a more in-depth course on it) and organize all the external media through press releases, contact with other institutions and the website.
EUCROMA 2013
During the academic year 2012-2013 I worked as a teacher, PR counselor and video producer for the EUCROMA program, or the European Cross Media Academy, a joint educational project with Den Danske Filmskole (The National Film School of Denmark), the Moholy Nagy University of Art and Design in Hungary, Cologne Gamelab in Germany, The Animation Workshop in Denmark, the University of Malta and the University of Abertay Dundee in Scotland.
Students are taught how to create and develop storyworlds that can spawn products such as games and movies. You can learn more about the program, as well as read the students blog where they tell their experiences at EUCROMA (with two video interviews each week prepared and edited by me) and more at the official website on www.eucroma.dk.
EUCROMA 2012
During the final part of EUCROMA in 2012 I was called in to help with video production and PR strategies.
The following video I shot and edited for EUCROMA explains in just 2 minutes how exactly the education works:
During the 2012 Spring semester, the launch year for EUCROMA, students from all across Europe organized the Driftwoods project. The project comprised a short animated film and a vertical slice of a 2.5D puzzle-platformer game both set in the same universe.
In the Driftwoods universe the world is divided in two: the logical and rational humans who live in fortified cities, and the emotional and spontaneous gargants, monsters of a huge range of sizes that live in the wilderness.
Both game and movie are connected through brother and sister David and Doris, who get separated while travelling through the forest.
While the movie follows David’s search for his sister and his relationship with the huge gargant named Maggie the game has the players controlling Doris trying to make her way through the Driftwoods while using the gargants through her emotions.
The final short animation film about David’s search can be seen below:
Meanwhile the game features exploration and puzzle solving through the Driftwoods, where the player is meant to be confused by the non-euclidean design of the levels, as can be seen in this short gameplay preview:
For the duration of the first EUCROMA semester I helped with some of the design documents for the game, video recording and editing as well as PR aspects for the EUCROMA website and its blog through the creation of a Youtube channel and its content explaining how the creation process at EUCROMA worked, such as their trip to Budapest to learn about its architecture, art style and get inspired by their music for the project, or the final presentation of Driftwoods at the Danish Film School.
In the future I will keep working with EUCROMA with the creation of new content both for the student courses and the final audience.