Categories
betaDwarf Videogames Videos

betaDwarf Developer Diary #2 is out!

It’s been a little bit longer than I had originally planned (the idea is to produce these videos at a faster rate) but yesterday I recorded and edited the second episode in a series of videos for Danish videogame developer betaDwarf.

If the first video introduced you to some of the dwarfs working, at that moment, in a small space at the University of Aalborg in Denmark, this new episode has CEO Steffen Grønning showing you their new offices: an awesome house full of concept art everywhere you look that is fifty times more cozy than the former. Heck, just the kitchen itself has received a tremendous upgrade! It also gives programmers a new meaning for the term “caving” as you will see.

Once again I have to thank all of betaDwarf for giving me this opportunity that is definitely helping me improve my skills with the camera and editing, as well as learning how an indie videogame company runs (they recently had their first anniversary!)

So go ahead and enjoy the video in all its HD glory! And don’t forget to leave any comments and suggestions on what you want to see for the next episode!

Follow betaDwarf on Twitter and Facebook, as well as on their website Betadwarf.com!

Categories
ITU Copenhagen TV Videogames

Oh look! It’s Bender… in 3D!!

I’m taking the 3D Game Art course at the IT University of Copenhagen this year… though I’m not really registered for the course (I can still attend the classes). And we were asked to build a robot in 3D by using ONLY primitives. No modifiers, no textures. Just plain colors and basic shapes.

So I decided to make Bender from popular TV show Futurama.

I know it’s not perfect… but it’s as far as I could get by using the restrictions imposed and my still limited 3D modelling skills 😛

Categories
Me Music Videogames

Playing the Tetris song on the piano

I recently got a keyboard! Yey! It’s a Yamaha Piaggero V-60, nothing too fancy, but still packing quite a punch for a portable keyboard!

After 5 years without having a piano with me (since I was living elsewhere, my good old trusty Yamaha Clavinova is still at home) I can finally start playing the piano again! My technique is pretty much rusty, making mistakes at all moments, but I think that with practice I can still catch up and improve from what I could do earlier (which was not that impressive anyway).

So to celebrate I decided to record a short video of a videogame theme. One of the most recognizable ones: the Tetris theme! Also known as Type A for those of you who played the Gameboy version of the game, it is based on the Russian song “Korobeiniki”.

The audio has awful quality, and my playing it is not perfect, but I did play it by ear (no music sheet). Also this idea came moments after waking up, so I was totally unprepared for a proper recording… But anyway, the point is that I wanted to upload a video playing a videogame song on the piano, and here it is!

 

Categories
ITU Copenhagen Nordic Game Jam Videogames

BLANK – Our Nordic Game Jam 2012 game in progress

BLANK Logo

I’m not going to explain a lot in this post because right now we’re quite short on time, but I just wanted to update my blog by letting you all know a little bit about the game we are working.

As I’ve already written in the Global Game Jam website, [BLANK] is a videogame about uncertainty. You wake up in a strange environment, unable to see properly and with no recollection of how you got there. Players will have to explore this environment to slowly recollect the memories of the events that took him there in the first place.

But how does one explore things when he cannot see?

The game is (still!) being made by Team Flying Noses (a pun on the early beginnings of our group), which is formed by Daryl Hornsby (UK), Kayode Shonibare-Lewis (UK), Micael Svensson (Sweden), Nicolai Brobak (Denmark), Patrick Dekhla (Sweden) and me, Anchel Labena.

DSC00657

From left to right: Patrick, Micael, Daryl, Anchel, Nicolai and Kayode

And finally, a teaser picture of our game!

image

Again, don’t forget to follow the awesome #NGJ12 Twitter Team for live updates of everything going on. I assume that the Twitter stream will probably spring back to fast action as soon as the game presentations begin Winking smile.

Categories
ITU Copenhagen Nordic Game Jam Videogames

Are you following us for #NGJ12 yet?

Alright people! The real deal is starting now! Main keynote of the #NGJ12 starts now!

In case you hadn’t noticed yet, the Nordic Game Jam 2012 has just started!

Among a small group of people we’re tweeting about every single thing that is going on over here at the IT University of Copenhagen, like the awesome indie games being showcased by some big indie names and Manveer Heir, Senior Designer of Mass Effect 3, giving the intro keynote for the game jam, which is part of the international Global Game Jam 2012.

So, what are you waiting for? Follow everything that is going on here by searching for the Twitter hashtag #NGJ12 and listen to everything the following people are saying:

And, of course, me, Anchel Labena (@Anchelspain)

Categories
betaDwarf Videogames

Developer Diary #1 for betaDwarf!

image

Hey everyone! I hadn’t really told many people about this (had been waiting until the first video was made before telling), but today was my first work for Danish videogame developer betaDwarf, a relatively new indie game company born here in Copenhagen out of several students and currently working on the videogame Faith of the Guardians, which will be released initially for Xbox 360 with other platforms coming afterwards.

Along with Johnny Myhre Mikkelsen and the help of the rest of the betaDwarf team I made a short episode for the beginning of a new developer diary in which you can see the progress of the game through the insights of each one of the team members.

So go ahead and give it a look! Also like the video on Youtube and check their previous videos on their channel! Also, check their Facebook page and company website! Enjoy!